Skills available for Indiana
pre-K
math standards
Standards are in
black
and IXL math skills are in blue. Hold your
mouse over the name of a skill to view a sample problem.
Click on the name of a skill to practice that skill.
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PK.F.1
Number Sense
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PK.
Number Relationships
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PK.F.1.1
Sing and dance to a number song.
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PK.F.1.2
Count a number of objects up to three.
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PK.F.1.3
Count each object only once.
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PK.F.1.4
Imitate counting behavior using the names of large numbers.
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PK.F.1.5
Identify first and last.
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PK.F.1.6
Use whole numbers up to five to describe objects and experiences.
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PK.F.1.7
Identify when objects are the same number, even if arrangement is changed.
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PK.F.1.8
Rote count to five.
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PK.F.1.9
Draw pictures or symbols to represent a spoken number.
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PK.F.1.10
Match number symbols with amounts 1-3.
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PK.F.1.11
Give "all" objects when asked.
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PK.F.1.12
Identify the concept of "less."
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PK.F.1.13
Count backward from five.
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PK.F.1.14
Give "some" and give "the rest" when asked.
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PK.F.1.15
Identify the concept of "none."
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PK.F.1.16
Rote count to ten.
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PK.F.1.17
Match number symbols with amounts 0-5.
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PK.F.1.18
Apply one-to-one correspondence with objects and people.
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PK.F.1.19
Identify the next number in a series of numbers up to ten.
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PK.F.1.20
Count backward from ten.
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PK.F.1.21
Pass out objects or food to people or characters.
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PK.F.1.22
Name groups of objects.
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PK.F.1.23
Use a tally system.
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PK.F.2
Computation
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PK.
Counting, Sorting, Classifying, and Comparing Objects
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PK.F.2.1
Identify "first" and "last."
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PK.F.2.2
Trade several smaller items for a larger item.
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PK.F.2.3
Count on fingers.
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PK.F.2.4
Identify and use the concepts of "one more" and "one less."
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PK.F.2.5
Communicate that a snack is split in "half."
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PK.F.2.6
Make a collection of items smaller by taking away items when asked.
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PK.F.2.7
Make a collection of items larger by adding items when asked.
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PK.F.2.8
Describe addition situations for numbers less than three.
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PK.F.2.9
Make guesses related to quantity.
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PK.F.2.10
Describe subtraction situations for numbers less than three.
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PK.F.2.11
Describe addition situations for numbers less than five.
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PK.F.2.12
Describe subtraction situations for numbers less than five.
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PK.F.2.13
Break apart a whole quantity of something into a set.
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PK.F.2.14
Combine a whole quantity of something (e.g., pop beads).
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PK.F.2.15
Represent object/activity by drawing or selecting picture.
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PK.F.3
Algebra and Functions
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PK.
Finding Patterns and Relationships
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PK.F.3.1
Follow along and imitate patterns of sounds and movement.
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PK.F.3.2
Reproduce patterns of sounds and movement.
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PK.F.3.3
Reproduce simple AB patterns of concrete objects.
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PK.F.3.4
Represent objects/activities by drawing or selecting pictures.
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PK.F.3.5
Predict what comes next when shown a simple AB pattern of concrete objects.
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PK.F.3.6
Identify attributes of objects.
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PK.F.3.7
Give reason of placement of objects.
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PK.F.3.8
Draw pictures or symbols to represent a spoken number.
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PK.F.3.9
Sort a group of objects by more than one way.
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PK.F.3.10
Name groups of objects.
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PK.F.3.11
Divide a set of four objects into equal parts.
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PK.F.3.12
Apply one to one correspondence with objects and people.
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PK.F.3.13
Categorize familiar objects by function and class.
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PK.F.4
Geometry
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PK.
Recognizing Common Geometric Shapes and Using Directional Words
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PK.F.4.1
Give clues for finding hidden objects.
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PK.F.4.2
Discriminate between object that is pulled apart and one that is put together.
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PK.F.4.3
Identify the missing parts (e.g., the door of a car, nose of the dog).
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PK.F.4.4
Copy a vertical and horizontal line.
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PK.F.4.5
Imitate drawing a cross.
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PK.F.4.6
Sort by one attribute (e.g., size, shape, color)
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PK.F.4.7
Sort a group of objects by more than one way.
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PK.F.4.8
Use "in" and "out" to indicate where things are in space.
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PK.F.4.9
Use "on" and "off " to indicate where things are in space.
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PK.F.4.10
Use the words "here" or "there" to indicate where things are in space.
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PK.F.4.11
Follow instructions to place an object "here" or "there."
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PK.F.4.12
Follow instructions to place an object "beside" or "next to" something.
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PK.F.4.13
Follow instructions to place an object "between" two things.
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PK.F.4.14
Copy circles, squares, triangles, and rectangles.
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PK.F.4.15
Identify circles, squares, triangles, and rectangles.
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PK.F.4.16
Communicate when something does not belong or should not happen.
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PK.F.4.17
Identify ten body parts.
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PK.F.4.18
Identify attributes of objects.
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PK.F.4.19
Put objects into groups by attributes.
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PK.F.4.20
Complete interlocking puzzle of 8-12
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PK.F.5
Measurement
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PK.
Time and Measurement Relationships
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PK.F.5.1
Follow a daily schedule.
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PK.F.5.2
Follow steps in a simple routine.
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PK.F.5.3
Order three objects by size.
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PK.F.5.4
Use any descriptive word or gesture to express amount or size.
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PK.F.5.5
Use cups and tools in sand and water.
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PK.F.5.6
Use common measuring tools in correct context.
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PK.F.5.7
Communicate the size of things relative to self (e.g., compared to size of finger, arms length).
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PK.F.5.8
Identify when something is hot and cold.
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PK.F.5.9
Communicate feelings of hot and cold.
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PK.F.5.10
Sort objects into long and short.
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PK.F.5.11
Identify similarities and differences in objects.
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PK.F.5.12
Ask why something is the same or different.
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PK.F.5.13
Identify when something is too heavy to lift.
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PK.F.5.14
Relate time to events.
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PK.F.5.15
Associate events with time-related concepts.
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PK.F.5.16
Tell what comes before and after.
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PK.F.5.17
Tell what activity comes first and what follows in sequence.
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PK.F.5.18
Tells three events in chronological order.
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PK.F.5.19
Categorize familiar items by function and class.
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PK.F.5.20
Choose an object based on function.
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PK.F.5.21
Choose between two activities.
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PK.F.6
Problem Solving
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PK.
Ability to Reason, Predict, and Problem Solve Through Exploration
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PK.F.6.1
Identify attributes of objects.
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PK.F.6.2
Identify the missing object.
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PK.F.6.3
Give clues for finding hidden objects.
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PK.F.6.4
Make simple cause/effect predictions.
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PK.F.6.5
Find an indirect way to obtain an object.
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PK.F.6.6
Discriminate between object that is pulled apart and one that is put together.
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PK.F.6.7
Create a collection equal to objects in a collection already constructed.
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PK.F.6.8
Identify similarities and differences in objects.
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PK.F.6.9
Identify the missing part.
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PK.F.6.10
Make guesses related to quantity.
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PK.F.6.11
Give reason for placement of objects.
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PK.F.6.12
Communicate when something does not belong or should not happen.
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PK.F.6.13
Use a tool in a new way.
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PK.F.6.14
Use a secondary strategy when the first one fails.
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PK.F.6.15
Use trial and error to solve problems.
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PK.F.6.16
Generalize a solution to a new situation.
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PK.F.6.17
Identify parts of an object.
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PK.F.6.18
Imitate the use of an adult tool in play.
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PK.F.6.19
See a simple task through to completion.
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PK.F.6.20
Recognize silly absurdities in song and play.
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