S2P2.b Design a device to change the speed or direction of an object.
S2P2.c Record and analyze data to decide if a design solution works as intended to change the speed or direction of an object with a force (a push or a pull).
S2L Life Science
S2L1 Obtain, evaluate, and communicate information about the life cycles of different living organisms.
S2L1.a Ask questions to determine the sequence of the life cycle of common animals in your area: a mammal such as a cat, dog or classroom pet, a bird such as a chicken, an amphibian such as a frog, and an insect such as a butterfly.