New Mexico

New Mexico flag
Skills available for New Mexico fourth-grade science standards

Standards are in black and IXL science skills are in dark green. Hold your mouse over the name of a skill to view a sample question. Click on the name of a skill to practice that skill.

Show alignments for:

Actions

4-PS3 Energy

  • 4-PS3-1 Use evidence to construct an explanation relating the speed of an object to the energy of that object.

    • 6 Constructing Explanations and Designing Solutions

      • 6.b Use evidence (e.g., measurements, observations, patterns) to construct an explanation.

    • PS3.A Definitions of Energy

      • PS3.A.1 The faster a given object is moving, the more energy it possesses.

    • 5 Energy and Matter

      • 5.3 Energy can be transferred in various ways and between objects.

  • 4-PS3-2 Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents.

    • 3 Planning and Carrying Out Investigations

      • 3.c Make observations to produce data to serve as the basis for evidence for an explanation of a phenomenon or test a design solution.

    • PS3.A Definitions of Energy

      • PS3.A.2 Energy can be moved from place to place by moving objects or through sound, light, or electric currents.

    • PS3.B Conservation of Energy and Energy Transfer

      • PS3.B.1 Energy is present whenever there are moving objects, sound, light, or heat. When objects collide, energy can be transferred from one object to another, thereby changing their motion. In such collisions, some energy is typically also transferred to the surrounding air; as a result, the air gets heated and sound is produced.

      • PS3.B.2 Light also transfers energy from place to place.

      • PS3.B.3 Energy can also be transferred from place to place by electric currents, which can then be used locally to produce motion, sound, heat, or light. The currents may have been produced to begin with by transforming the energy of motion into electrical energy.

    • 5 Energy and Matter

      • 5.3 Energy can be transferred in various ways and between objects.

  • 4-PS3-3 Ask questions and predict outcomes about the changes in energy that occur when objects collide.

    • 1 Asking Questions and Defining Problems

      • 1.c Ask questions that can be investigated and predict reasonable outcomes based on patterns such as cause and effect relationships.

    • PS3.A Definitions of Energy

      • PS3.A.2 Energy can be moved from place to place by moving objects or through sound, light, or electric currents.

    • PS3.B Conservation of Energy and Energy Transfer

      • PS3.B.1 Energy is present whenever there are moving objects, sound, light, or heat. When objects collide, energy can be transferred from one object to another, thereby changing their motion. In such collisions, some energy is typically also transferred to the surrounding air; as a result, the air gets heated and sound is produced.

    • PS3.C Relationship Between Energy and Forces

      • PS3.C.1 When objects collide, the contact forces transfer energy so as to change the objects' motions.

    • 5 Energy and Matter

      • 5.3 Energy can be transferred in various ways and between objects.

  • 4-PS3-4 Apply scientific ideas to design, test, and refine a device that converts energy from one form to another.

    • 6 Constructing Explanations and Designing Solutions

      • 6.d Apply scientific ideas to solve design problems.

    • PS3.B Conservation of Energy and Energy Transfer

      • PS3.B.3 Energy can also be transferred from place to place by electric currents, which can then be used locally to produce motion, sound, heat, or light. The currents may have been produced to begin with by transforming the energy of motion into electrical energy.

    • PS3.D Energy in Chemical Processes and Everyday Life

      • PS3.D.1 The expression "produce energy" typically refers to the conversion of stored energy into a desired form for practical use.

    • ETS1.A Defining Engineering Problems

    • 5 Energy and Matter

      • 5.3 Energy can be transferred in various ways and between objects.

4-PS4 Waves and their Applications in Technologies for Information Transfer

  • 4-PS4-1 Develop a model of waves to describe patterns in terms of amplitude and wavelength and that waves can cause objects to move.

    • 2 Developing and Using Models

      • 2.c Develop a model using an analogy, example, or abstract representation to describe a scientific principle.

    • PS4.A Wave Properties

      • PS4.A.1 Waves, which are regular patterns of motion, can be made in water by disturbing the surface. When waves move across the surface of deep water, the water goes up and down in place; there is no net motion in the direction of the wave except when the water meets a beach.

      • PS4.A.2 Waves of the same type can differ in amplitude (height of the wave) and wavelength (spacing between wave peaks).

    • 1 Patterns

      • 1.1 Similarities and differences in patterns can be used to sort and classify natural phenomena.

  • 4-PS4-2 Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen.

    • 2 Developing and Using Models

      • 2.d Develop a model to describe phenomena.

    • PS4.B Electromagnetic Radiation

      • PS4.B.2 An object can be seen when light reflected from its surface enters the eyes.

    • 2 Cause and Effect

      • 2.1 Cause and effect relationships are routinely identified.

  • 4-PS4-3 Generate and compare multiple solutions that use patterns to transfer information.

    • 6 Constructing Explanations and Designing Solutions

      • 6.e Generate and compare multiple solutions to a problem based on how well they meet the criteria and constraints of the design solution.

    • PS4.C Information Technologies and Instrumentation

      • PS4.C.2 Digitized information can be transmitted over long distances without significant degradation. High-tech devices, such as computers or cell phones, can receive and decode information—convert it from digitized form to voice—and vice versa.

    • ETS1.C Optimizing The Design Solution

      • ETS1.C.1 Different solutions need to be tested in order to determine which of them best solves the problem, given the criteria and the constraints.

    • 1 Patterns

      • 1.1 Similarities and differences in patterns can be used to sort and classify designed products.

4-LS1 From Molecules to Organisms: Structures and Processes

4-ESS1 Earth's Place in the Universe

  • 4-ESS1-1 Identify evidence from patterns in rock formations and fossils in rock layers to support an explanation for changes in a landscape over time.

4-ESS2 Earth's Systems

  • 4-ESS2-1 Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation.

    • Changes to Earth's surface: erosion (3-U.6)
    • 3 Planning and Carrying Out Investigations

      • 3.c Make observations and/or measurements to produce data to serve as the basis for evidence for an explanation of a phenomenon.

    • ESS2.A Earth Materials and Systems

      • ESS2.A.2 Rainfall helps to shape the land and affects the types of living things found in a region. Water, ice, wind, living organisms, and gravity break rocks, soils, and sediments into smaller particles and move them around.

    • ESS2.E Biogeology

      • ESS2.E.1 Living things affect the physical characteristics of their regions.

    • 2 Cause and Effect

      • 2.1 Cause and effect relationships are routinely identified, tested, and used to explain change.

  • 4-ESS2-2 Analyze and interpret data from maps to describe patterns of Earth's features.

    • 4 Analyzing and Interpreting Data

      • 4.b Analyze and interpret data to make sense of phenomena using logical reasoning.

    • ESS2.B Plate Tectonics and Large-Scale System Interactions

      • ESS2.B.1 The locations of mountain ranges, deep ocean trenches, ocean floor structures, earthquakes, and volcanoes occur in patterns. Most earthquakes and volcanoes occur in bands that are often along the boundaries between continents and oceans. Major mountain chains form inside continents or near their edges. Maps can help locate the different land and water features areas of Earth.

    • 1 Patterns

      • 1.3 Patterns can be used as evidence to support an explanation.

4-ESS3 Earth and Human Activity