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Skills available for New York fifth-grade science standards

Standards are in black and IXL science skills are in dark green. Hold your mouse over the name of a skill to view a sample question. Click on the name of a skill to practice that skill.

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2 Students will access, generate, process, and transfer information, using appropriate technologies.

  • 1 Information technology is used to retrieve, process, and communicate information as a tool to enhance learning.

    • 1.1 Use a range of equipment and software to integrate several forms of information in order to create good-quality audio, video, graphic, and text-based presentations.

    • 1.2 Use spreadsheets and database software to collect, process, display, and analyze information. Students access needed information from electronic databases and on-line telecommunication services.

    • 1.3 Systematically obtain accurate and relevant information pertaining to a particular topic from a range of sources, including local and national media, libraries, museums, governmental agencies, industries, and individuals.

    • 1.4 Collect data from probes to measure events and phenomena.

    • 1.5 Use simple modeling programs to make predictions.

  • 2 Knowledge of the impacts and limitations of information systems is essential to its effectiveness and ethical use

    • 2.1 Understand the need to question the accuracy of information displayed on a computer because the results produced by a computer may be affected by incorrect data entry.

      • 2.1a critically analyze data to exclude erroneous information

      • 2.1b identify and explain sources of error in a data collection

    • 2.2 Identify advantages and limitations of data-handling programs and graphics programs.

    • 2.3 Understand why electronically stored personal information has greater potential for misuse than records kept in conventional form.

  • 3 Information technology can have positive and negative impacts on society, depending upon how it is used.

    • 3.1 Use graphical, statistical, and presentation software to present projects to fellow classmates.

    • 3.2 Describe applications of information technology in mathematics, science, and other technologies that address needs and solve problems in the community.

    • 3.3 Explain the impact of the use and abuse of electronically generated information on individuals and families.